Hi, I'm Courtney! I'm a North American wife, mom and UX engineer.

I love video games where you farm stuff.*

All opinions are my own, and do not reflect the attitudes of the company I work for. They know better.

* No, not Farming Simulator, sorry.

© 2009 – 2022 Courtney Cloudman

A better segmented control


As I get more involved with building UX tools for others to use, I want to have greater focus on the "why" behind a component, not just the superficial details. Runi Goswami, working with Lyft's Design Systems team, reflects on their thought process regarding a segmented control they developed, as they determined what contexts it belonged in and how to communicate that to the team. It's a process I hope to emulate with my own projects.